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Battlefield 5 devs assure fans that they're still making massive maps

One of the gamers in Battlefield five’s open beta, which ended this week, had been anxious that the maps had been too small, and did not are living as much as the mammoth arenas in earlier video games (it is a just right instance of the lawsuits). The DICE construction workforce have spoke back to these issues, assuring enthusiasts they are nonetheless making large maps—together with one that is greater than 1.5km end-to-end.

The massive map in query is Hamada, and lead multiplayer fashion designer Valerian Noghin shared a picture to turn its scale, noting that it is nonetheless a piece in growth.

Some other degree fashion designer, Jeff Gagné, mentioned that extra large maps had been at the method.

The advance workforce additionally shared an inventory of adjustments they are making plans to make in response to comments from the open beta. Distance haze and lighting fixtures adjustments will make enemies extra visual, and automated guns are being “adjusted” to make “time to kill as honest and amusing as conceivable”.

The record of deliberate adjustments, which is not all that detailed, used to be posted on Reddit. 

Battlefield five is due out on November 20.

Thank you, PCGamesN.

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